You really need to learn some solid resource management to make it work smoothly, and even then you might hit some hiccups. Make no mistake, it’s not easy to master goods just to keep yourself going on a personal level. That’s a lot of uses! Enough so that there is a way to trade FPs for goods, so that you can do more stuff, easier. After all, you need them for GE (both to unlock levels and to possibly negotiate with), you need them for your tech tree, you need them for quests, you might need them for the continent map, your guild might need them for GvG, and you’ll need them to put up Great Buildings. deposits will be used in order to boost your newer goods buildings (on top of its original boost).Ah goods, the item type in this game that tends to be the most lucrative. Your new goods buildings will no longer need a new type of deposit in order to produce goods. Once you reach the Modern Era, goods buildings add a new small feature (well, on top of the two-lane road requirement ). This should be a last resort in my opinion. However as was pointed out to me in the posts below there may come a time (due to inactivity, unreasonable prices, unwillingness to trade or they to may not have the correct province owned) when you may have to build a goods building that you don't own a province for. Instead, work on what you can mass produce and trade that with other players for the goods for what you can't mass produce If you don't own a province with the necessary goods deposit, it is advisable you don't build it or even research it for that matter (some goods will have to be researched in order to progress through the ages but a few don't need to be researched). 1 Shows I own the necessary goods deposit.Ģ Shows the amount of goods I'll produce (notice its more sizeable as i own the province of its good deposit)ģ Shows the amount of gold and production needed to begin
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